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Our server features an economy system, wherein players can buy, sell, and trade items and services between each other, the market place, or the shopkeeper. Our shopkeeper sells nearly every item ingame, and likewise players can /sell nearly every item ingame. We also have a jobs system so you can earn a little money on the side.
In addition to money, we also use "Merit" points, earned through completing daily tasks and voting. These can be used to purchase ranks, lucky blocks, etc. through the website store.
We run a PvE server, so you won't find PvP or griefing in the survival world. We have a land claiming plugin in place to help you protect your homes and keep your valuables safe.
As we are a PvE server, we include MobArena, where you can fight waves of monsters and bosses to earn money rewards. Our 3 MobArena maps are Call of Duty themed, including Highrise, Standoff, and Hijacked.
For that PvP fix, you can take to /pvp where you can fight your fellow Minecrafters with the items you've earned in our Nuketown arena.
If you feel up to the challenge, we have a Hardcore Permadeath SkyBlock world, this means if you die, your island is gone. Consider teaming up with up to 3 other
players to try to conquer SkyBlock and reach the top 10 islands leaderboard!
Careful though, if any of your team mates die, it's game over and you'll need to restart your island from scratch. There are no world protections, nothing is safe.
We have mcMMO on Pinchcliffe, a plugin which implements a levelling system for various minecraft tasks, such as mining, woodcutting, taming, and archery. Level up by simply performing these tasks in your play time, and watch as these skills become more and more powerful.
In addition to MobArena and a PvP arena, our server includes a custom built, custom coded parkour hub, so you can practice your jumping skills in up to 12 parkour stages when you need a break from surviving.
To keep you supplied with a goal moving forward, we have a custom made achievements system, where you can complete varying difficulties of tasks to receive varying qualities of rewards. Similarly, we have
a daily task NPC so that each day you log in, you have a goal from the get-go, and an extra means of earning item/money/point rewards.
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